veranderingen met DR
qcf+2 > f+1+2
f,f,n,2 > f,F+2
b,f,1,1,2,1 > PAB b+1,1,2,1
DCK~F > DCK~DCK
SS+2 > SS+1+2
2~f > b+1+2
3,4,3,4... > PAB d/f+3+4~F
vervangen aanvallen
d/f+2 nu een lever stoot inplaats van launcher die FS geeft op CH
b+2 nu een mid die MS geeft
f+1+2 is nu de stungun (qcf+2 in dr) in plaats van de 10hit string starter
Launchers
CH,DCK,1
DCK.2
PAB,d/f+2
PAB,u/f+2
B+1,2,1
3e hit
WS 2
WS 1+2
RWV 1,2
u/f+2
u+4
u/f+4
Moves die PAB starten
f+3+4
ALB~f
2,1~f
LWV2~f
RWV1~f
Moves die Bound starten
f,F+2
FLK1,f+1
FLK2 (alleen bij FS)
FLK b+2 (alleen bij FS)
LWV,2,1
2e hit
2,1,2
3e hit
PAB1,2,1
3e hit
WS 1,2
2e hit
Item Moves
50's Rocker hair - 1+3+4
(ali shuffle)
Huge Gloves - b+1+4
Sample Combo’s
Toon spoiler
1: u/f+2;2,1~B;FLK1,1,1,2
2: DCK+2;d/f+1(2~1)~B;FLK1,f+1(B!)u/f+3,2
3: FLK B+2;f,F+2
4: PAB d+2;f,F+2;d+2,1,2
5: FLK 1,d+1; f,F+2,f+2,1~B;FLK 3+4,2
6: CH b+1;DCK~F,1;d/f1,(2~1)~b ;FLK DCK~d/b,WS 1,2(B!); f+2,1;DCK+1
7: PAB d/f+2; PAB b+1,1,2,1~b; FLK f+3~d/b; WS 1,2; dash B! d/f+1+2
Wall carry combo's met betreffende stage's erbij
1:CH DCK,f+2;DCK1;d/f+1(2~1);f,f+2;d/f+1+2;W fF+2
(
9hits
84 dmg) electric fountain
2: WS 1+2;f+2,1;f+2,1;f+2,1;(w) f,F+2;(b)DCK1+2,2,1,2,1,2,1,2,1;
(
15hits
84dmg) burning subway
3: RWV1,2;d/f+1(2~1);f+2,1;f+2,1;(w)f,F+2;(b)f+2,1;d/f+1+2
(
13hits
103dmg) burning subway
4: CH DCK f+2;DCK1;d/f+1(2~1)~b;FLK1,f+1;(b)b+1,2,1
(
10hits
85dmg) noh theatre
5: CH LWV1;f+2,1;f+2,1;f+2,1;ff;(w)WS1,2;(b)LWV1,1
(
11hits
83dmg) noh theatre
6: CH B+1~b;FLK1,f+1;(b)DCK1;d/f1,(2~1);ff;(w)b+1,2,1
(
9hits
83dmg) noh theatre
7: CH B+1~b;FLK1,f+1;(b)f+2,1;f+2,1;(w)b+1,2,1
(
10hits
80dmg) noh theatre
8: CH PAB2;PAB b+1,1,2,1;f,F+2;(b)DCK1;(w)d/f1+2
(
9hits
87dmg) noh theatre